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Wow! Breakout is always fun, and this is one of the prettiest implementations I’ve seen.

There was a point when my ball was moving almost horizontally, and it took kind of a long time to get out of that. Maybe you could add a check when they rebound, like force it some minimum distance from the cardinal directions?

Great observation! Yes, I did run into some of what you describe early on, and I made it so that the ball always bounces off the paddle at a certain minimum angle (or it's supposed to be that way, anyway). I also found that I needed to introduce a few degrees' randomness in the bounce off of bricks or I could run into trouble. But it appears there is more work to be done. 😊

Anyway, glad you enjoyed the visuals!