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(+5)

Nice gameplay loop and music!

The Golden Knight's sprite needs to be more readable in the room full of enemies — it's almost impossible to find him until almost the end of the round. Maybe it was intentional, but I found that I needed to know where he is to direct my attention to more "desirable" clusters of enemies.

(+1)

Thank you! Nice recommendation, I hadn't thought about that, because the mobs are all following the player and it's getting really messy in later rounds. But you're right, it would be benficial to know exactly where he is to steal kills.