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A jam submission

The Fertile TempleView game page

Help the fertility witch save the temple from corruption. But watch out from the dangers that might overload your magic!
Submitted by Froggerest, HeftyTotem (@HeftyTotem) — 6 hours, 29 minutes before the deadline
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The Fertile Temple's itch.io page

Results

CriteriaRankScore*Raw Score
Pregnancy Content#133.0003.000
Gameplay#132.2502.250
Creativity#143.0003.000
Overall#152.6252.625
Jam Theme#182.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • A solid arena shmup with a varied selection of weapons to choose from. There's no real story or complex setting to speak of, just a simple game with intuitive mechanics. One point of note: The use of drawings on the floor serving as both a tutorial and a explanation of the objective was very well done. That kind of communication isn't easy to make well, so kudos for that.
  • One of the more creative titles, both in terms of gameplay and visual design. I personally really liked the idea of the different spells being little ghosts in the main character's womb, even if some of them were definitely less useful than others. The visual storytelling in this was also a standout thanks to the floor murals, though the gameplay itself was somewhat simple. Still, it was a whole game that worked well! Advices for continuing would be making puzzles that need specific weapons to be activated/solved, more enemies and maybe some effects as you get bigger.
  • Overall was a fun short game. I really liked all of the scenery art and background art made for the various rooms. Pregnancy wise we see both the main character grow as they gain power as well as the enemies as you defeat them. Gameplay is fairly basic, not difficult. Almost would have like to see a bit more challenge in the game. Creativity is fun with the growing characters and background art. Finally the jam theme for this game is centered around hyperpregnancy and pushing the size of the characters.
  • It's easy to destroy a boss with the right ability yet I enjoyed trying each one! I was glad I didn't have to cycle through the abilities and the map's designs plus the enemies and MC's artworks were very nice.

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Comments

(+2)

Fantastic concept. Wish there was more!

(1 edit) (+2)

definitely my favorite, I'm a sucker for the sort of design the witch girl has! The idea of different babies in the womb being different spells is a fun idea too plus the little support platform she gets for her belly.  Also like the floor art communication to the player on story n junk. The game itself is nice and simple nothing crazy really besides the final boss being a sudden step up (not hard tho the third phase she gets a bit spammy)

(+3)

Personal favorite so far. a good old fashioned dungeon crawler like zelda with easy to use shooting mechanics

(+2)

Cute idea. Concept is solid and with more work this could be a banger. It would be cool to see powerups like bullet speed, damage, fire rate, etc implemented.

(+2)

Really enjoyed this game and had a great time with it. Enjoyed the concept although I was worried that I would not be able to complete it if I had all the attacks as it was warned against getting to big at the start. Overall, I wish there was more. 

(+3)

Gameplay is okay I find one attack and I just use it the whole game but still fun and the game work well I guess this game need more type of monster to fight  and maybe some traps.

(+3)

It definitely is a fun concept that very much has potential and can be expanded on! 

(+3)

Adorable and pretty fun, with only some small visual bugs, 5/5

(+3)

simple yet fun and great art 5/5 stars

(+3)

I give this 5/5 stars. Its a nice, short game that is a simple yet fun twin stick style shooter.

(1 edit) (+3)

5 stars its nice little game easy and fun to watch them get bigger with each power up

(+3)

Very nice twin shooter, I like seeing that witch waddling :3

Developer(+3)

I do to. My favorite is her idle animations. They were fun to make.

(+3)

Great game, if only the pregnant belly could be several times bigger.

Developer (1 edit) (+3)

That ones on me. Since the player needed to 'move' and 'dodge', I went with the direction of 'big but still able to play without blocking the screen' (... and still fit through the doors)


Big sizes are a tough thing to design for games. But yes, having more sizes is definitely fun!

honestly i would have made the size changes part of the gameplay, like preasure plates that activate oy when your over a certainnsize and doors that are too small for the larger ones to fit through, maybe even having a findable upgrade to allow you to shift your size