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Did not see any point in clicking positive or negative, might aswell just wait for both to have enough for the upgrade. 

would have understood the "balance" theme if there we a some kind of reward/punish for using the positive / negative, alas there were not. 

If you continuously click on the positive button the game will end, and vice versa if you continuously click on the negative button. 


I will do further development to make this game more fun and challenging to play. Thank you for your criticism and suggestions.