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(1 edit)

Yes. I didn´t see it anywhere on HUD.

EDIT: As you can see on screenshot below.:

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Thank you, would you mind telling me what resolution you are playing at, and what version of windows? I haven't been able to reproduce the error.


edit: oh 1920x1080

I am playing the game on the resolution 1920×1080 (native one of my monitor) and on Windows 10, version 10.0.18363.720 (according to cmd).

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All right, I'm not sure what is causing this, but will work on it later today. Sorry in the meantime! Thank you for the info.

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I reverted the compass code with v0.0.4, if you get the chance, would you let me know if the issue is resolved?

(2 edits) (+1)

Oh, actually I got it to happen. It happens after you die. Might be able to fix it by moving the pixellation slider in settings all the way to the right.


edit: I'm an idiot, found the problem, compass gets disabled when pixellation is disabled. Will have fixed soon.

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The 0.0.4 version fixed it for me. Though pixellation makes still change - when disabled, the compass is smaller in black rectangle, as you can see in the first screenshot below. If I put pixellation to full setting, the compass is instead bigger with no black rectangle around it, as you can see in the second screenshot below.

Compass works in 0.0.4

Working compass with pixellation disabled in 0.0.4

Pixellated compass in 0.0.4

Compass gets different with pixellation enabled in 0.0.4

Thank you. This is expected, I'm drawing it two different ways until I can figure out the issue with render-to-texture.

What I'm curious about are the commas in your monster level and juice numbers. Is that due to your locale or something? I know some areas use commas as decimal points, but you have both in the juice number on the lower right. 

In Czech Republic comma is used for decimal points. But in the Juice amount it seems more like a bug. But I don´t know how Unity engine uses locale features or thing like that. But as it uses C#, I think that this programming language might use the locale of the computer for setting things like time, etc. But there it´s weird and it more looks like some bug, as it uses comma instead of space between numbers (is that intended with point instead?) and then point instead of a comma for decimal part of number.