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(+1)

 think you could do something like this: you start with a couple of cubes, but every so often, another cube drops in a random part of the field, and you have to catch it.
Eventually, the tower will grow, and the player won’t be able to ignore the mechanic.

In any case, good luck with your future projects!

ah that's what I was missing i should've had one fall from the top you had to catch thank you! Next time imma keep at it i do enjoy programming