Well I didn't fight all the fights so maybe they become more startegic later on but early I felt there was no real strategy to them. I could just unleash all my skills against the monsters and they would die without much hassle. I would suggest giving the combat more of a puzzle approach, maybe using elemental weaknesses or some other thing to pace the encounters. I'm guessing that using range formation depletes all your resources so you want to use it sparingly and that's smart. On the flip side, every time I used that stance it was just about unloading huge amounts of damage, so changing stances didn't feel like a requirement. Another way to do this would be to make swithching between them feel like a dance, a flow. Of course you only had 1 month to do this, and what's there is fine for such a small margin of time, so these "pointers" are just food for thought for later. I hope they can be of some use, I'm sure you'll find the way to integrate it later on. Best of luck! I'll be sure to check it again.