really fun and intuitive, the popping sounds and UI animations made it feel really nice to get a combo going. i get the combo timer is in there to add more challenge but imo it kinda went against the intended experience of strategically placing tiles (it almost felt like a different game mode of another game i.e. speed chess).
i think the board filling up is a good and intuitive challenge and the game would have been more fun if there was more of a trade off between going for big combos and risking the board filling up/not getting the right tiles (something more like 2048). not exactly sure how to create that experience, maybe a smaller board or it being harder to create combos somehow?
i liked it a lot tho, definitely has good bones!