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Hi @SAldricH-tech,

Thank you for your response. However, the rule you provided is specific to Attack and Use Basic Power, not about the workflow of them.

Let us show you a simplified attacking workflow in the current engine:

WhenUnitWouldAttack
WhenEnemyActivateAgainstYou/WhenUnitUseBasicPower

for each target:

    WhenUnitBeingAttacked
    WhenUnitWouldAttackUnit
    WhenUnitMakeKeyWordAttack
    WhenRecalculateAttackDamage
    AfterUnitAttackUnit             // <- trigger "06019"

AfterUnitAttackEnd
AfterEnemyActivationEnd/AfterUnitUseBasicPower // <- trigger "28001a"

As you can see, “06019” (Jarnbjorn) and “28001a” (Nova) do not trigger at the same point.

We appreciate your insights and understand the desire for these triggers to align. If you can provide any additional details or references that support the idea that “06019” and “28001a” should trigger simultaneously, we would be happy to consider updating the engine accordingly.

To answer your question: Yes, Jarnbjorn will trigger three times after playing Dance of Death, as it is considered three attack instances.

Thank you for your contributions!