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Interesting idea, the visuals were great, and the concept of being trapped in a prison cell as the one room is pretty creative. theres just a few bugs, like being able to stand in certain spots enabling you to not get hit as you can still attack the enemy. maybe if the enemy moved around the screen it could both fix that and make it a bit more engaging. The dash was pretty neat, though its hard to tell where ill end up, as you go invisible.

Overall it was a neat concept, and good implementation of the limitations of the game jam theme!

thank you for the kind words! Originally the boss was supposed to teleport around like the player, but I just didnt have time to make that, as well as a main and death menu...