Understand that with no starting Aspiration, not many people are even going to find out that the game can open up. I would suggest having an option of starting out with one Aspiration or not starting with one based on the player character's starting attributes. Of course, make sure starting without an Aspiration is the recommended choice, as you want players to discover on their own. Players may become too reliant on having one from the very start and may never go out of their way to find out.
Players may never find an Aspiration that can change the narrative options, as some of them are too subtle for the differences to see.