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I’d personally love a soothing background music and softer, more pleasant sounds, especially when reaching the goal. That said, the gameplay itself is a fantastic challenge and the design are where this game truly shines. The mechanic of shifting between dimensions is brilliant! You have to time your jumps, often landing on blocks that are invisible to you until you change the dimension. The game feels fair too, for example you are warned when the meter is running low, and although I did find myself inside blocks at times I was able to jump out of them. This twist is both innovative and rewarding. It would be much smoother if you could always see the block you're controlling but the visual design is a strong point—everything is clean, clear, and easy to follow, which is crucial when you’re constantly shifting your scenery, and love the light that shines on the walls and floor. The addition of a meter that depletes depending on your exposure to the light or dark dimensions is far better than a simple timer and is a great use of the balance theme.