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thank you so much! let us know if you have any suggestions for the progression! 

(+1)

what I meant was ease in the difficulty a bit. You get like 3 seconds of chill in the beginning and then instantly get overwhelmed with orders while still trying to figure out the controls. Obviously, for a jam game it doesn't need to have a perfect learning curve,  but good to keep in mind if you plan on continuing the project

(+2)

Ok, hear me out...

/j