Feedback pt5:
-> I feel quite stuck at the moment. There is probably paths I've not fully explored, but I don't seem to be getting anywhere.
-> Not sure what Master Time actually does. I'm at 63/200, and it doesn't seem to do anything.
-> I barely managed to defeat Snappy as Bat. Beyond it, I think this area is bugged... or this is where Chapter 3 starts. Regardless, either breaking the grate or reverting to form, just results in me ending up at the Witch.
-> I did manage to figure out how to get the Goblin unlock, Ogre. Which really seems like the worst of the three new classes.
-> I have not been able to do much of anything in the Soul section. The adventurers kick my ass and the heretics obliterate my spirit.
-> So in terms of weapons, Sword is best if you don't take Goblin and don't care to become a Vampire. If you take Goblin, Carapace dagger is best, but its a PITA to get through the centepede hole to grab it. Otherwise, silver dagger is for the bat. But oddly enough all of them are physical damage attacks.
-> I still haven't found any keys, or beat any of the Arena fights, despite heavily investing in Werewolf, Vampire and Ogre upgrades.
-> There are a lot of areas where I feel like I'm missing something. Like I found a big boulder that I blew up with goblin bombs, but then need 2500 blood, and the highest blood I've ever gotten to with various boosts found in places was 2300.
-> I still haven't managed to do stuff in the Snappy itch.io image on the main page, and get my Acid Spit to 39 damage; its still at 9.
-> I'm going to probably take a break for a few days, while I clean up my notes on each path, and see if there is an "ideal" path to follow that might get me powerful enough to take on first arena fight.