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(3 edits)

Feedback pt4:

-> Decided to give it one more chance, and now at cycle 102. Everything is maxxed out except Master Time (41/200) and Foul Odor (71/100). 

-> Maxxed out everything in Trinkets for Demon Souls. Unlocked both Vampire and Werewolf. Haven't figured out what Goblin unlocks. Not maxxed out Vampire or Werewolf yet. 

-> Chapter 2 is very mazelike and I'm slowly starting to understand how it works and what class specific shortcuts skips what content. 

-> Vampire's raise skeleton ability seems to be quite weak, or I'm using it wrong (ie I killed the skeletal mage and raised it). 

-> Why does the Werewolf's Blood Boil have 30 ranks, but the Vampire's Intelligence only has 6 ranks, when sanity regen is far more valuable for most classes?

-> Not sure the point of the Vampire's Soul Magnet. By the time I could afford it I was making so much SP and DS from other effects, that I stopped draining wells, especially as the wells don't give much SP or DS.

-> Vampire's Mind Shield gets insanely expensive despite it only reducing sanity damage by 1 point... and there are plenty of foes that hit for 100+ base sanity damage already. 

-> By becoming a Vampire, you lose the ability to sonic shout at Snappy, which is super unfair, as even with maxed out armor reduction effects, he still has 60/60 armor types. 

-> Werewolf's Hurtle effect doesn't always seem to work. I'm at rank 10, and some journey options still require the same amount of time, as it did before I grabbed them.

-> Werewolf's Ancestral Dreams is very useful in Chapter 1 to progress back to the Chapter 2 start point, by grabbing specific objects, but in Chapter 2 its worse than useless. The reason is, any time you take a recall stone, any choices you make there, is what supercedes the dream path. So if you first went say Mind, got to the recall and then went Spirit, and say died by fighting the ogre, then the next Ancestral dream will not go Mind, but instead will go Spirit and take the same choices... even the one that might have gotten you killed. And thus attack the ogre again. 

-> Werewolf's Ancestral Trance doesn't work. I still have all the story screens in Chapter 2 when its active.

-> Werewolf's Dismember is a choice you HAVE to make before attacking and once you do and retreat, you can't actually fully retreat. So you are locked into a death battle for whoever wins. 

-> Many enemies hit for way too much blood damage and its totally unavoidable. Those that hit for spirit damage are downright broken (ie the Heretics). 

-> Not having Sonic Wave for Bats, is a major loss of DPS. Whereas both Goblins and Wolves still get their DPS boost from the Spider's Blood. 

-> There are way too many instances of where you have to pay a Spirit toll, that is your only viable option as fighting is too hard, but the spirit cost is so high that you'll probably die from Spirit loss if you take the option, BUT... you can't backtrack to avoid many of these tolls, so you are stuck doing them. 

-> I have not been able to beat any of the Arena first wave foes. I have no idea how to get into the Runic Doors. There is several instances of "deadends" right before the Arena, that I'm sure are important, but tested with all three characters, and got nothing (plus vampire and werewolf). Snappy is too tough and Heretics keep turbo-blasting my spirit to oblivion. I may be approaching a situation of being stuck again.  

-> Really wish more things we gain, were permanent unlocks. Like the centepede hole chest, is so hard to get, and yet the dagger is only slightly better than silver dagger. Or the amulet you buy from the dark elf. 

-> We really need a way to dodge attacks or block them or something. So many attacks deal massive damage and I've yet to encounter a foe that uses the old timed system (foul odor that improves time of). 

-> Some options for avoiding fights makes no sense. Like the Dusk Orc for Goblins. By the point that you can do Chapter 2, its worth it killing the Dusk Orc. Using his ability only gives you 500 xp. 

Bugs:

-> You can redo certain actions when you do a recall. For example, you can befriend the Witch multiple times, each time earning you 1000 xp OR you can free the animals multiple times for 2000 xp each time. 

-> These special events that grant flat xp, do not benefit from the Wikipedia effect. Its always that amount. 

-> I've had some fights where an enemy deals spirit damage, but yet doesn't kill me. ie the Fairies in mushroom forest. I'm down to 13 spirit, they hit for 15 spirit, and yet I don't get spirited away. 

-> I've had some fights where I had at least 500 remaining blood or sanity, and suffered a Mortal Wound or Insanity, despite the attack that killed me, didn't deal 500+ damage. 

-> Both insanity and Mortal Wounds do not pay out the Demon Souls for end of life events. May not be a bug. 

-> Chapter 2 daggers don't benefit from Goblin increased dagger damages. 

-> You cannot redo a section, once you've recalled from it. So you can't say do Mind, go to blacksmith, recall, and do Mind again and enter the centipede hole. So no backtracking in that sense. Not sure if bug or not. 

-> SP earned via Black Soul Gem, isn't tallied up in the end of run SP earned screen. 

-> I think the Vampire's Spirit Burn is bugged. It only restores current sanity. But for the cost of 10 spirit, I'd only consider using it in an absolute emergency as it currently stands. If it increased max sanity as well as current sanity, then it would still be situational, but at least useful. 

-> I think the area beyond Snappy is bugged. I barely beat Snappy with the Bat. Got to the grate, chose to use brute force. I followed it, and ended up at Witch. Was I supposed to dissolve my form instead? 

Feedback pt5:

-> I feel quite stuck at the moment. There is probably paths I've not fully explored, but I don't seem to be getting anywhere. 

-> Not sure what Master Time actually does. I'm at 63/200, and it doesn't seem to do anything. 

-> I barely managed to defeat Snappy as Bat. Beyond it, I think this area is bugged... or this is where Chapter 3 starts. Regardless, either breaking the grate or reverting to form, just results in me ending up at the Witch. 

-> I did manage to figure out how to get the Goblin unlock, Ogre. Which really seems like the worst of the three new classes. 

-> I have not been able to do much of anything in the Soul section. The adventurers kick my ass and the heretics obliterate my spirit. 

-> So in terms of weapons, Sword is best if you don't take Goblin and don't care to become a Vampire. If you take Goblin, Carapace dagger is best, but its a PITA to get through the centepede hole to grab it. Otherwise, silver dagger is for the bat. But oddly enough all of them are physical damage attacks. 

-> I still haven't found any keys, or beat any of the Arena fights, despite heavily investing in Werewolf, Vampire and Ogre upgrades. 

-> There are a lot of areas where I feel like I'm missing something. Like I found a big boulder that I blew up with goblin bombs, but then need 2500 blood, and the highest blood I've ever gotten to with various boosts found in places was 2300. 

-> I still haven't managed to do stuff in the Snappy itch.io image on the main page, and get my Acid Spit to 39 damage; its still at 9. 

-> I'm going to probably take a break for a few days, while I clean up my notes on each path, and see if there is an "ideal" path to follow that might get me powerful enough to take on first arena fight. 

Feedback pt6:

-> I have given up and won't be playing this further. 

-> I have almost all the Vampire, Werewolf, and Ogre upgrades, and I'm not progressing at all. Master time is at 90/200 and doesn't appear to do anything. 

-> I cannot defeat any Arena fights, from any of the doors.

-> I cannot defeat the adventuring party, to unlock 4th class. 

-> I cannot open any of the Runic Doors. 

-> I've thoroughly explored each area as both Good/Evil, with each class, and I'm not seeing anything special. 

-> I have no idea how to progress further. I checked online, found a post on a subreddit mentioning a few things that I've not uncovered. Something about Unholy Blood, a grate to find a Goblin Tinker, and a way that you can actually use the Meteoric Hammer. 

=====

I wish you the best of luck with the project, but I am now so disgusted with the game, that I may not ever play it again. I spent so much time trying to find a way to progress and got nothing to show for it. 

If you want my list of suggestions, I'll provide them, otherwise, I'm out of here. 

Hi, OP here. Thanks for taking 2 full days to play the game and ventured so far. Most players who got stuck eventually found their way through by referring to the same subreddit (they missed out one or two things). At your current progression, you should be already able to beat early arena stages to unlock new skills, then finally take on soul path to unlock 4th class. 

Alright, well, I'll give it another whirl later today and try out an arena fight. 

---

As for suggestions, I've put them together in a text file for easier reading. 

https://www.mediafire.com/file/8kdj5xbfk6y4t14/Midnight+Idle+Suggestions.zip/fil...

Opponents in the arena is random, you can make a save before going in, and retry until you get the one you want to fight with.

(1 edit)

Nope, stuck again. 

Defeated skeleton group, got wolf auto consume. Defeated goblin group, got goblin bigger blast. 

Couldn't beat spectral witch or lightning lizard. 

Both of these upgrades although "nice" aren't sufficient to really help me clear content. Goblin bombs still suck and the wolf just isn't as good a combat unit as bat. Also you can't dismember arena challengers, so you get no real benefit as being a wolf. 

Found skeleton group 6 times and goblin group 3 times. If there is other tier 1 groups of foes, I'm not finding them. 

I feel better now that I killed at least the first tier of arena, but back to being hopelessly stuck, so yeah. 

It is an interesting game, but not sure I'll play the current build further. Being hopelessly stuck in a video game sucks. 

EDIT: I'm sure I'm doing something wrong. I just don't know what, and at this point, I don't really care. 

Main issues I seem to have is:

-> Cannot defeat Black Knight, Heretics, or Adventurer Party.

-> Cannot find Goblin Tinkerer, and the subreddit doesn't mention anything on where to find them. 

-> Don't ever have enough Sanity or Blood to defeat 2nd Tier Arena fights. Have no idea how to increase Sanity/Blood higher. 

-> The first chapter I liked way more. It was clear on how to progress. Here, I have no idea how to progress and I'm frankly sick and tired of feeling like the solution is "right around the corner", but I can't find it. Maybe chapter 2 isn't for me, and I should just give up permanently.