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A jam submission

Crazy triangleView game page

Submitted by codechop — 1 day, 6 hours before the deadline
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Crazy triangle's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1542.5342.833
Originality#1622.3852.667
Audio#1881.2671.417
Fun#1891.4911.667
Graphics#1901.6401.833
Overall#1901.7461.952
Accessibility#1911.4911.667
Controls#1931.4161.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
Simple shapes

Game Description
The player must hit the red pieces and watch out for the blue ones.

How does your game tie into the theme?
If you hit the ball the controls will change.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

I know it's simple, but I do like this mechanic and how it changes constantly. It makes me think there are other applications of it. 
Well done. 

Submitted(+1)

It took me a bit to figure out how to play, but once I did I was able to keep the number points number positive. The triangle controls swapping was definitely chaotic! I think a help screen in game or updating the description of the game to give a quick explanation of the goals of the game would help new players

Submitted(+1)

The triangle was crazy as promised. Great idea! I'd love to see the controls and scoring a little more worked out, but was definitely chaotic.

Submitted(+1)

I really like the snappiness of the triangle's movement, it definitely fits within the theme. It wasn't very clear whether I wanted the number at the top to go up or down, and what was causing it to go up or down.

Developer

thanks for the review. :)

the red ball takes away 5 points and messes up the controls.

the cubes add 1 point every time it reaches the bottom of the screen with a white line.

Submitted(+1)

Changing controls was actually a pretty cool concept. In the beginning I thought you had to avoid the falling circles. I feel like the controls need a bit of work to make them more intuitive, but the unruliness of the game adds to the feeling of chaos. Also, no cooldown on the dash was a pretty cool was to make me feel empowered when I took managed to control the triangle and dashed quickly across the entire screen.