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Thanks!

Currently it's not possible to save and load a city. Exported JSON's can be used to view a city in City Viewer, SVG's - to edit (as an image) and print  in high resolution. The closest thing to saving and restoring a city is copying and pasting URL in the non-itch version of MFCG.  But "manual" changes (warping, renamed districts) are not stored in URL.

(+1)

Is there any update about it? It would be awesome to change things and continue a day later.

No news on this front, sorry.

Asking a lot here, but is there any consideration into adding a way to export the texture map for the village/city? It would be really cool to be able to instantiate these as models for towns on Tabletop Simulator. It's a very niche implementation, however, so I understand if it's not planned.