The game is lovely, unfortunately has big performance issues running on my Quest 2.
Do you want me to have a look at the assets to see if it's possible to improve the performance?
Thank you for the offer! The main issue is that I'm using the Mobile renderer instead of the Compatibility renderer, so on Quest hardware it has a handful of issues on its own. Part of the reason for this is the decal node I use for the stamps isnt available on the Compatibility renderer, and I hadnt planned on putting out a Quest version but a few people in the jam requested it so I put it out knowing the performance is subpar. I might revisit this at some point and do a different implementation that lets me use the Compatibility renderer for the Quest exports, but its not my current concern since this was a jam project, so I'm not worried about it for now.
Thank you again for the offer, and thank you for playing it as well!