Hey. I'm gonna repeat what's probably a really familiar and overdone request, but it's to add in a save function, or at least make it optional.
Especialy while it's in development, having to lose progress to certain scenes and checkpoints due to non-compatible saves between versions is punishing enough. My latest save loaded near the first fountain, and my character just walked into the bench forever, probably because a new variable saw it was "the first time I was there" and tried to do the intro movement ;(
There are many ways around the non-saving aspect. It's just cumbersome to do.