Hello, sorry if that's not the question you want to hear as a game dev - any ETA on story content past Nightmare shenanigans?
P.S. Also, how about "reviving" the enemies ascension from 2020 demo? I know that ascended enemies was a NG+ thing and now there's too much plot and locations for that - what about returning that feature, but make the ascension depend on difficulty setting?
No worries!
The next big update will mainly focus on BE content but will also have more party events where the party characters talk between themselves, some new quests, optimization, some reworked/improved mechanics and a few other things. As soon as this is done, more story content and new areas will be my primary focus!
I believe the value for ranked up enemies is still in the save files somewhere and can be edited. I'd like to re-add this feature at some point but I don't know what form it will take, or what requirements it will have and such. Linking it to difficulty is interesting but it would also "spoil" the BE which I'd like to be first seen through amplifying your own characters.
But yeah! I'd like this to be back at some point ^^
Yeah, that was the issue. Bulumble-bee is goat, even though his sprites aren't exactly fit with the game's overall artstyle. Except for Fig (lamia) - strong feeling like he drew her straight from the chibi sprite.
And any ETA on the BE update? If you aren't certain or want to keep a surprise - no need to answer.
Oh, I disagree, I think he's a great match! ^^
Fig wasn't actually drawn by him though, she was drawn by TheHelmetGuy :B
I don't have a date on the BE update yet, sorry. I'm currently waiting on a GameMaker update and taking care of as much graphical stuff and new dialogue as I can in the meantime. I do post monthly updates on patreon if you'd like to follow the development though! Just about everything on there is public.