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I just posted on my devlog a post of my blog on how I make my graphics. Of course without entering into too much detail, but one can see how I go from a drawing by hand on pencil, then painting, then rendering in AI with my styles and concepts, and switch between that and painting a series of times, ending with hand made art again.

Hopefully some will appreaciate.

But that is not enough for extremists. I just had  a rough weekend with some trolls.

Some people just won't tolerate ANY amount of AI. I am happy that the AI tag in my game keeps them away. I think that if that is for that, it's more than ok for me too. I am happy to use it.

By the way I love your game, and would love to network with other creators that use AI for art in a reasonable, quality way. I think those who are putting ethics, effort and quality do a good job, and I would love to meet and talk with others on the boat.

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Hi Louis, nice to have you chime in on this. I have looked at your stuff and you actually start from a real drawing and apply a finish with the AI. For me, you're doing 70%-80% of the job and the AI is applying a final touch. Kudos!

As I said before AI slop is still slop. It needs the human touch to make it special. Quality first is my Motto. It's is known that a lot of AAA games companies have been making flops lately, I suspect a lot of their employees are not actually good at their job. AI give Indies a tool to create a full game in less time with more quality. It makes us compete better. I could bet money that the big studios are already using AI, but they have plausible deniability since they have art teams that can do the art. I suspect many employees there are keyboard warriors who bully small indies that use AI. They actually want your game to look like it was made in the 80s.  Either that, or the trolls are mediocre indie creators with a crab in the bucket mentality. If they spend their day roasting other, they are not crafting games in the meantime! That's the point! 

Thanks for the feedback on my game, I would also love to network with like minded creator. I will be following you.

Agree, and pleased to meet you! :)

There's a ton of people who post everything they do with AI, instead of posting only the best. But there's already also a ton of people who post every draft, every photo, and every spot of paint they do. 

The state of this reminds me when everyone got a digital camera and was all day shooting photos, or later when everyone got a camera on the phone, and everyone was putting duck lips and posting every pic they did :D  That can be very much more annoying than anything else for everyone and that's so understandable. 

But for creative people, this is part of the skills and tools you can have to make things that otherwise may take ages or never be done. 

About the kind of people who tolerate zero of generative arts, in my experience, not surprisingly they are never painters. Usually they belong to specific styles (I won't say which to not offend) or never do anything creative. That makes it even more annoying. Also, it seems the more beautiful you do, they feel more angry, even if you are not doing their style or genre at all.

Again, I think a filter is great, to  isolate ourselves from that people, and they from us. 

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That's pretty much how I think I'll make my (point and click game) background images, too. I take photos of the city the game is set in, then I'm experimenting with using AI to give them more of a video game-ish look, like making them look like pixel art or drawings or something. For character portraits and whanot I'm using AI 100%, but I have a long-term goal/dream of using Kickstarter or something to raise money to commission human artists when the game is out.

Also, as Austin McConnell pointed out in his vid, in many cases you don't have a choice between human or AI art --I can't afford to hire human artists in the first place, so it's not as if human artists are losing work because of me. And as I said, AI is part of what makes lots of us indie and hobbyist devs these days able to make games in the first place.

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Yes, you are styling your own work with AI. Only very fanatic people may see it differently from a classic filter or the work someone does with Photoshop.
About hiring, I think it's ok but if you are a solo developer, and you are not doing something (as a final resulting image) that is a plagiarism of someone's image, I don't see the problem.

I think the AI tag, although I may not agree with the "generated" part, is a great tool to keep your work separated between people that think it's just a way of working, and people that think it's not because some ai was used.