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Piano harmony as well as horn and string melodies work well. Interesting choice incorporating that dice roll SFX into the rhythm. At 0:42 and 0:59, I felt the attack envelope on the horn was a little slow considering you were going for a staccato phrase. I like the transition section starting at 0:27 where the kick gets established. Ending is emotionally powerful and I like the rhythmic change there, though felt the high hat didn't need to continue through the final horn note... makes it feel like a transition rather than an ending. Still, I enjoyed this piece, gj.

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Thank you so much for the feedback!! :D I am pretty new to this so I'm not really sure how to fix the attack envelope but will definitely look into it for future projects- I do think that's a great point and would help it to improve!
For the ending bit I totally see what you mean- I'm trying to learn how to make music mostly for games though so that was actually intentional to be as a transition so that the song loops smoothly without feeling like it ends and starts again! c: