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Is there a way to use the <durability:var(x)> somehow to make the number random, between 6 and 12 for example?

Hello! Not directly, since that would somewhat break the logic of the system, as the idea is for things to have a fixed durability and not to be constantly alternating. If you want to set a fixed random value, I recommend doing it with events; you can create a common event that sets a random number between the values you want and use that variable as the value for the equipment. Cheers!