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I really like the look of this one, was that mostly original art?  If so, well done!  If not, nice job putting it together anyway =).

The hacking minigame broke on me.  On my first game it started giving nonsense results (actual answer was 3 purple, but with 1 purple, 1 cyan, 1 green, it said "1 correct, 1 in wrong place"), and then it totally broke - next one I could only enter 1 color on the first turn, and then on each game after that I could just keep on entering colors (would say "8/3").  After a complete exit and reload it mostly behaved though, at least enough to progress.

I found the difficulty a bit too hard, at some point there were 3 stalkers in front of me in various directions, I was all out of medkits, and not sure what to do.  Turns out if I just slammed the "forward" key I'd attack them multiple times before they get a turn, which really seemed like a bug (it was supposed to be turn-based, right?), but I was happy it let me advance, and eventually escape the planet with the relic =).

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Thanks for playing and I'm sad the minigame broke on me. Well, I broke it, not the other way around heh.

That you get multiple attacks is intended. The system is turn-based in the sense that so long as your character has balance to act, there's no rush. But you and the mobs have different balance timers, so it's possible to regain balance multiple times before they do.

Graphics are from an asset pack, but I made the levels myself