Thanks! I’ve just released a new update, and I couldn’t have tracked down all those bugs without your feedback.
Great! Just played it again. I liked the new additions, which makes it more challenging. Is there a fixed mutation sequence? It seems that the blocks can only mutate a limited number of times before stopping.
Previously I noticed that the following block got stuck on the top right hand edge when rotating, but thought it was me pressing the wrong buttons. It was originally upright before I pressed rotate:
Also, maybe you might want to reconsider the rotated positions of the T-shaped piece.
During the gameplay just now, an orange I-shaped piece which showed up on "Next Piece" once changed to a blue or green L-shaped piece when it comes out from the top. I'm quite sure I didn't press the mutate key, and I'm not sure why, maybe something triggered the mutation sequence?
Mutations are restricted; I pulled the purchase UI since it slowed gameplay. I’ve moved it to the left so players can select it, but I’ll need to test that first.
Mutation Tiers
-
Common – 50 % · 100 pts
• Rotation • Color Shift -
Uncommon – 30 % · 250 pts
• Shape Shift -
Rare – 15 % · 500 pts
• Special Block • Size Change -
Legendary – 5 % · 1 000 pts
• Split
I’ll refine the rotation tonight and run more tests in the morning—your feedback has really boosted my motivation!