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(1 edit) (+1)

I really liked the dream sequences where things manifest in real time. It's a really cool affect. I wasn't the biggest fan of having to sneak past about 5 rooms of enemies that get progressively faster and more difficult to avoid. I feel like it could've gotten the point across with 3 rooms. It was a little frustrating and towards the end I chose to attack and I got locked into the (I forgot what it was called) over extension ending. It wasn't a very long game so it wasn't the most tedious game ever. But again those dream events where things manifest in real time was really really rad.


Edit: Also I think this is impressive given how little time you worked on it and how close you were to the deadline. 

Thank you so much for your review! The last section was definitely the most rushed part. I wanted the sneak sections to be much more thought out with the room layouts creating difficulty rather than just speeding everyone up. I'm glad you liked the manifesting effect, as with limited time I was glad I could create a cool effect like that. Thanks so much for playing and taking the time to share your thoughts!