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This might get more attention if it was... like... playable? Maybe?

Right now, it's literally a non-interactible menu. Click play? Nothing. Press any key on the keyboard? Nothing. Plug in a gamepad? Nothing. It's a nice menu apart from the whole "doesn't work" thing, and the music isn't bad. But it's just music and a non-functional menu. That's not even worth the 26MB download.

(+1)

Sorry to disappoint, but the goal with this project was mostly learning as opposed to attention. This was one of my first larger scope projects I made as a aspiring game dev in high school. 

Yes, my UX then was not the great LOL! You click on the sprite above the text to navigate the menus and play the game, but I must warn you, it doesn't have CPU opponents.