"You run to your fighter ship and close the door behind you."
Even after I mapped the game (cool spaceship map by the way) it took me an indecent amount of retries to win, and it was not very glorious as I won only when I realised that Running always? works (but I only did it when they were 3 or 4 enemies, still killed groups of 1 & 2).
I had a lot of fun playing the game, I thought the structure of powering up each sections, then activating light only there, and collecting the data was cool. The visuals are interesting. The length of the game feels right. I'm not exactly sure about the difficulty but maybe Running away can fail and I didn't see it because this time it always worked so I won.
Walking feels good but turning doesn't, you're stuck for too long after you did, it's specially noticeable when you press the button twice, it's super long with a big pause between the two rotations.
I dislike that transitions between screens turns you around, in my opinion it's confusing for no purpose. Also I think you can trigger a combat in a middle of a transition and then the game bugs, or something like that.
Very cool game!