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(+1)

Hey
This is a nice game. I can see from other comments that people were having problems on Web version but so far I haven't had any issues and I am also using firefox. Maybe the processing power?

The waypoint system was nice change on the click and go system, but I struggled to figure out the range of the player. At one point I couldn't figure out why it wouldn't create a waypoint where I was clicking and it was because of where my player was standing. So if you develop this further, maybe you need a way to indicate this. 

Good luck!


(+1)

If I have to guess it'll be memory

The whole goblin sprite sheet resource is MASSIVE