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(+1)

Surprisingly fun! I loved the puzzle idea in the second level. Big balls were deadly but thankfully they're useless in melee range, heh. Like Dan said, the retro windows aesthetic was super nice! Got to the end, defeated the chicken in a very old-school Doom-like boss battle, hah. 

Thanks for playing!

The statue/mannequin puzzles is something I wanted to force me to polish up my inventory scripting, and was something I personally hadn't seen that often in other games. So it's good to hear you enjoyed it!

The enemies definitely need another polish pass but I'm happy I was able to actually add different enemy types lol.

And I'm glad you enjoyed the final boss, that one was fun to put together, just a shame I didn't time to fix all the AI bugs.

Thanks again for all the feedback!