Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits)

This is a great mod and an instant download for me but I've had to change some lines in the code to have some of the features properly work.

The class reaches elite at 17, but you need 21 to buy everything up to the permanent skill. This doesn't break anything but it's nice to know when you're actually done with the class.

The player move ID: orgasmplus. Having the move as a free action and swift gives you a free turn at the beginning of combat. If you want to fix you could create a different one without swift for the free action at combat start.

Since your mod loads before the "Seedbed" mod, the Parasite set gets overwritten by it. This is not your error. I renamed the group to "parasite 2" on the wearable parasites and the set to fix my issue.

The one thing that gave me most trouble was the permanent skill "Orgasmic Birthing". The line "parasite_min_phase" refers to the state of the parasite you're carrying. It need to be "young, normal or mature" and cannot be a number.

WHEN:combat_start

IF:has_any_parasite

IF:parasite_min_phase,normal

IF:free_enemy_space

This affects both the "feed_children" and "force_birth" playermoves. I'd go for "parasite_max_phase,mature" for feed children, and "parasite_min_phase,normal" for force birth.

I haven't tested everything yet but I enjoy what this mod adds to the game. Thanks you for your work.

PS: forgot to mention the binder parasite, not the wearable, doesn't have the line to be visible.

Thank you for the bug report. Very helpful for my first mod.

I've also made a quick separate patch for compatibility as you've mentioned. If you could test it for me (as I don't use that mod), I would be appreciate it!