Against all odds, I restored the jump drive.
The game is super cool.
Both parts control very well, although each time I started to spot ships I wanted to shoot using mouse buttons before switching my second hand to the keyboard again, and possibly mashing the sword button might bypass having to wait for the opponents' animation inside dungeons.
The overall pacing is good, the upgrade system is super fun to deal with because having to choose between upgrading your ship or robot is already fun but they're even a bunch of wildly different things to buy with all the utility ones available. I like that it hints at illusionary walls that you can't see in the dungeon, bumping into every wall is fun yet can be disappointing if there was never any point in the end.
I love the wall textures and I love the instant movement inside dungeons. The actual dungeons sure are small and not super elaborate but combat is fun, inside as outside of dungeons.
Balance of both parts is quite good too. I like that mines kill you in one hit (or maybe they don't but deal a ton of damage, it's the same) and a big bunch of ships can really take you by surprise, I like how they deploy. The first time I entered a ship with chickens (super cool chickens by the way) I wasn't equipped well enough to deal with them, it was cool.
Finally I thought it took me the time I wanted to spend on the game to complete it, I really like this kind of goal where you spend the exact same resource you use to upgrade to also win the game by the way.
Great game!