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(+3)

When I played D0 a few months ago, I spoke of the pure SOUL that radiated from this game and D1 only amplified this idea. The music and art and worldbuilding was all so mesmerizing, and there is such a strong cohesion of all three elements that really sells it, too. I played in pitch black as intended, so after I walked around as Tsurine (or. . .  not?) for a few hours, by the time I got to the end I felt like I was more familiar with the atrium than my own home.

Leida and Jicca were particularly charming; the phone call with Leida before bed time in d0 got me good, and Jicca just is so bowowow -- she's an all-around legend and had me giving a standing ovation during the kabedon. Yuri!

The biggest plus of there being so much replayability because of the sheer quantity of stuff(ing) to explore is now I have an excuse to romance THEM BOTH on different saves, and I'll get to discover even more secrets each time. It's really awesome, and paying attention to detail was consistently rewarding. And you know I had to lock in for that medical logistics greatness!!!

Tsurine is fun to follow as well, I'm very curious about her next steps (and her past.) Amazing amazing amazing work, I am eagerly anticipating the future of this project. go throwup girl go

(+1)

GO THROWUP GIRL GO
this was a really wonderful thing to read thank you :D

(+2)

aaaaaa i'm so glad you enjoyed it!!!! this was a joy to read :D and its so great to hear specifics. i busted my butt working on this one and hearing this kinda stuff makes it all worth it! we've started working on the next disc already, and im super hyped for u to see it c: