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(+1)

Hi, we tested your game, and here is the feedback :) 


What I liked: 
The concept, The multiple levels in the demo, The theme and how the menu and everything is coherent 

What I would improve:
Have the two worlds compliment one another, Feedback on what happens or might happen when swapping worlds, Slight time slow effect between swapping worlds to better react, more guidance on where to go, Have completing the level be enough to unlock the next level and collecting the hidden item count towards unlocking special levels or something else

Watch the video for all of the feedback

If it was useful to you, I would be super grateful if you could return the favour and test our game as well: https://itch.io/t/4769466/sell-fish-man-a-small-fishing-game-about-building-the-perfect-rod-i-will-do-a-test-for-a-test-
(+1)

Thanks a lot for the detailed feedback and the video — really appreciate it! 🙏
I'm currently in a bit of a work rush, but I’ll try to give your game some proper feedback soon too.

Your suggestions are super relevant: I totally agree that the two worlds should interact more meaningfully, and the idea of slowing time a bit during switches is great for readability. I also like the idea of tying hidden items to bonus content — definitely something I’ll explore!

Thanks again!

(+1)

So happy that you could use it :) Looking forward to hearing what you have to say about our game ;)