This is genuinely the best game I've found in VR. Amazing for a free pre-alpha. More than anything, I'm really impressed by how you've managed to eliminate both teleporting and sliding movement, despite having a lot of walking. I'm afraid I'll have to judge every future game I play by these standards, now.
The traps are coming :) Same as machines that you will have to operate to unlock stuff. Although I do not want to have an mandatory puzzles.
I'd like to add some extra devices that can be used to access specific objects. I haven't thought about a screwdriver and now you mention it - if you have robotic hands, you could have a screwdriver hidden in one of your fingers. "Go go gadget screwdriver" style.