"Thanks for playing!" Very nice ending screen.
I really like the look of the 2 enemies and the music inside the dungeon is catchy. Having an outdoor sequence before entering the dungeon is always extra cool. The length of the game felt right and the difficulty perfectly appropriate, I died once, then simply didn't rush onto the outdoor enemies, entered the dungeon with more chicken and it went better.
Movement feels alright although I generally prefer when I can walk as fast as I press the button even if it means enemies have to act instantly. Combat and balance especially are perfectly fine in the context, even if I rarely understand the moment when I get hit to the point that at some point I genuinely wondered if what hit me was something else than the enemies, but I guess they just randomly shoot from some close place which is fine but was perturbing at first.
Pretty fun!