Thanks for playing and glad you enjoyed it! My comfort zone is "weird game mechanics that don't belong in a crawler", so I thought I'd get out of that and try something with (more) traditional gear and enemies :D. Nah, in seriousness, while brainstorming we had a lot of different ideas, but wanted to explore this "heist on a space station" theming/plot and focused as much on enabling that as possible, somewhat to the detriment of no particularly stand-out mechanics, but gotta budget the time =).