Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Ohhhh Jimbers, done it again have we?

This is just wonderful, absolutely delightful from start to finish. Every aspect of the game is strong. Humane Tiger's art is lovely, Steve's writing is excellent, the music and Tom's sfx creates a fantastic atmosphere. 

I'm honestly hesistant to pull any form of critique out of my backside, but I guess I'll try to nonetheless. I think because this is a Jimbly game (frankly I wouldn't hold anyone else to this standard), and because of the calibre of your team, I think this game is too safe. It's not my place to tell you what you should or shouldn't do, but as you know I was giddy at the thought you were trying something experimental (and not really to sabotage you :D). I really do hope you'll consider trying something out of your comfort zone next year. But equally if you keep pumping these out, we're all going to remain happy!

Beyond that aside, once again it's my favourite game so far. Fantastic, thank you.

(+1)

Thanks for playing and glad you enjoyed it!  My comfort zone is "weird game mechanics that don't belong in a crawler", so I thought I'd get out of that and try something with (more) traditional gear and enemies :D.  Nah, in seriousness, while brainstorming we had a lot of different ideas, but wanted to explore this "heist on a space station" theming/plot and focused as much on enabling that as possible, somewhat to the detriment of no particularly stand-out mechanics, but gotta budget the time =).

(+1)

I did honestly love it, I've played through it twice now. It's absolutely my favourite entry. I just want you to make a MUD ;)