Congrats on your first Godot game! I noticed that the player character moved suspiciously fast, did you forget to multiply by delta or is that intended?
Viewing post in Party Zombies and The Wizard jam comments
That is intended so the player can escape in case they see a big group of zombies very close to the player character. I just really liked the idea of the movement feeling a bit erratic to convey the sense of panic the wizard must have felt when seeing all these zombies approaching him in his secure spell practice room.