Can anyone help with this!
so i have added pushable blocks using a cutdown version of the player code
.... however this script/function "update_slope_object(o_player, 0, 32)" seems to be affecting the player and the block whenever i go near a ramp with a block.
is it because of this line in the function?
position.z_height = lerp(_z1, _z2, _ds)
and both the player and block are using "position" ?
Frothzon Help!