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That was really cool! It felt really polished and really tight as such a short story. The gameplay moments were intuitive and fun, and never felt like it was trying too hard to be a puzzle game.

My only gripe with the game is that the ending felt just a tiny bit cliche. Yeah I was kinda expecting that she would die somehow, but having the half-face edgy anime boy kinda threw me off of how dramatic it was meant to be.

But I seriously loved the dynamic between the two leads, and the movie theatre scene made me emotional. Great stuff!


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Thank you so much for thoughtful feedback! I’m really happy you enjoyed the pacing and the interactions between the characters, especially the movie theatre scene. It means a lot to hear that it made you feel something!

About the ending, you’re totally right, and I appreciate your honesty. The “half-face edgy anime boy” was kind of a risky touch (haha), and I understand it might’ve taken away from the emotional impact for some players.

To be honest, I wasn’t fully satisfied with the ending either, it was kind of rushed in the last moments of development 😅 But I’m planning to continue the story in a sequel, and I hope I can explore the characters and emotional themes more deeply there.

Thanks again for playing, and for your feedback! 💙