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(+1)

THAT WAS AWESOME! I tried a similar mechanic for a jam a long time ago however it did not work out. this is so cool! there were times where I wished I could see the outline of the platforms that I would have to switch to land on, however that was lessened by how intuitive the platforms were. I found myself just jumping and switching and there would just be a platform right where I expected, which was great.

It was a bit tricky to figure out the walljump, I think maybe a wall in a safer environment would have been a great first showcase.

Finally, there is this element to many of your games that I have played where you put these poetic sentences in places, which is super super cool. In this game specifically, they felt like some higher being speaking to the player's character, and so it didn't feel like I was being "told how to play the game" but more witnessing my character be reminded.

Excellent work!

(+1)

Oh, thank you very very much for your complete feedback ^^

About the walljump, there´s indeed a safe zone to practice… The begining of each level has a huge wall on the left part of the screen with a generous platform :P. You can practice there all you want (well, until drain all power, of course, hehe).

And I have to admit that you’re very observant, and you’ve seen through me… Indeed, I have a weakness for including lyrical or poetic messages in video games in one way or another. Not always, but when there´s a possibility ^^! I really appreciate your words about that :)