I have to praise the polish and execution. Every thing looks great, feels great and plays great too (well, the platformer could have W/Up/8 to jump).
The two separate parts (platformer and dungeon crawler) are both solid in their own rights although I did miss a reason to do these fights - other than it being hella fun fights! Some exp or progression system would be nice but I understand the size of the scope and theme selection prevented a lot of things that would probably would've been present if you've picked a different theme. That being said, it's a great theme interpretation and I had lots of fun and giggles; the dialogues are hilarious :)