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Power Hurry's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #12 | 3.857 | 3.857 |
| Audio | #16 | 2.857 | 2.857 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #31 | 2.571 | 2.571 |
| Gameplay | #34 | 2.429 | 2.429 |
| Visuals | #35 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 57 minutes
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Comments
Cool idea, I liked a lot. The sfx and the level end voices are fantastic hehehe. Only one thing, maybe try to add a little bit of “coyote time” in the jumps out of a platform. For me was a very fun to play ^^
Thanks! That's the last thing I tried to do, I added an input buffer but didn't have the time to add coyote
I enjoyed a lot. The fading screen and that you can play after went 0% was interesting. Keep working, I want to see more projects in next jams :P
I liked the concept, especially the idea of the light gradually fading, It’s a shame there are only two levels, I was hoping for more, the sound effects were fun too
Yeah, I know, I was hyped to add levels and mechanics to the game but sadly ran out of time
Took me a while to realise I could move in the dark, nice idea, tough though.
feared so as I didn't have time to make a menu where the game could be explained, appreciate the feedback tho.
Could not get past the second level. I would have allowed the player to start with more than 15% since even with finishing the first level I was doing so in the dark.