Play statik panik
Statik panik's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #22 | 2.315 | 2.500 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #29 | 2.623 | 2.833 |
| Visuals | #31 | 2.777 | 3.000 |
| Gameplay | #33 | 2.469 | 2.667 |
| How well does the game fit the themes? | #35 | 2.777 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
team of 2, 3h30 minutes
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Comments
Haha, we’ve got an Aim Lab competitor here! It’s simple, but solid, especially for a first game. Keep it up!
Well done on your first game. Also using custom graphics. The full screen really helped. Although I couldnt get more than 29.
For your first game this was not bad at all. Simple concept but a good one. Good job!
thank you so much :)
Hey, congratulations for your first game, it´s really cool ^^. Please, if possible, could you add a “Full screen” button on itch.io in order to play the game on fullscreen? I will update the comment with more feedback on Monday or Tuesday :)
Yeah sure, i can do that :) i just hope the fullscreen won't pixelize the game too much. hank you for your time
Hey, that´s much better for me, hehehe. I use a 27” screen and it´s not too pixelated.
I want to share my opinion:
First of all, congratulations for your first game. It works smoothly and almost with no bugs (I only detect one: the score variable doesn’t reset; so, after the first play, the score is adding the last one, hehehe).
The visuals are simple but the visual game design is cool. It´s attractive to see. I have only one question… Why didn’t you use the image of the monster at the gameover screen as sprite for the game (maybe it is, but I´m not sure, because is too pixelated…)?
Audio is simple but ok. I love the sound when you capture a monster hehe.
Gameplay is also simple but as a minigame is very cool. With more time maybe adding better enemies (harder to destroy but with more recharging time). My best score (in a PC) was 34. In a mobile will be probably better.
You’ve done a very interesting minigame and I want to see furhter creations!! Merci beacucoup pour ce videojoux (sorry for my french, is far worse than my english XDD).
thank you, we will keep that in mind for our next jam. Everything you said was very enlightening and it will sure help us for our next games :
You are wellcome ^^ See you in next jams!