Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Statik panikView game page

Submitted by LeLobomotisateur — 1 day, 11 hours before the deadline
Add to collection

Play statik panik

Statik panik's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#222.3152.500
How do you rate the game overall (you can consider fun, dev time, etc.)?#292.6232.833
Visuals#312.7773.000
Gameplay#332.4692.667
How well does the game fit the themes?#352.7773.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
team of 2, 3h30 minutes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Haha, we’ve got an Aim Lab competitor here! It’s simple, but solid, especially for a first game. Keep it up!

Submitted(+1)

Well done on your first game. Also using custom graphics. The full screen really helped. Although I couldnt get more than 29.

Submitted(+1)

For your first game this was not bad at all. Simple concept but a good one. Good job!

Developer

thank you so much :)

Submitted(+1)

Hey, congratulations for your first game, it´s really cool ^^. Please, if possible, could you add a “Full screen” button on itch.io in order to play the game on fullscreen? I will update the comment with more feedback on Monday or Tuesday :)

Developer(+1)

Yeah sure, i can do that :) i just hope the fullscreen won't pixelize the game too much. hank you for your time 

Submitted(+1)

Hey, that´s much better for me, hehehe. I use a 27” screen and it´s not too pixelated.

I want to share my opinion:

  1. First of all, congratulations for your first game. It works smoothly and almost with no bugs (I only detect one: the score variable doesn’t reset; so, after the first play, the score is adding the last one, hehehe).

  2. The visuals are simple but the visual game design is cool. It´s attractive to see. I have only one question… Why didn’t you use the image of the monster at the gameover screen as sprite for the game (maybe it is, but I´m not sure, because is too pixelated…)?

  3. Audio is simple but ok. I love the sound when you capture a monster hehe.

  4. Gameplay is also simple but as a minigame is very cool. With more time maybe adding better enemies (harder to destroy but with more recharging time). My best score (in a PC) was 34. In a mobile will be probably better.

You’ve done a very interesting minigame and I want to see furhter creations!! Merci beacucoup pour ce videojoux (sorry for my french, is far worse than my english XDD).

Developer(+1)

thank you, we will keep that in mind for our next jam. Everything you said was very enlightening and it will sure help us for our next games :

Submitted

You are wellcome ^^ See you in next jams!