Any chance of an FPS cap toggle or was it built specifically for 60FPS? I did notice a sudden speedup when trying lossless scaling FG as it loaded into the game, but quickly went back to normal.
Playing 60FPS capped games when you've been used to HFR (120+) for many years is really a subpar experience; especially if they're FPV controlled.
Otherwise, this is a very impressive job. Always love to see old games remade in modern engines (DF Unity!). Lunacid was the first modern experience I had with oldschool FromSoft design. If the entire genre of their games was remade like this, then, well, the world would be a better place.