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DAOWAce

3
Posts
A member registered Apr 27, 2017 · View creator page →

Recent community posts

Any chance of an FPS cap toggle or was it built specifically for 60FPS?  I did notice a sudden speedup when trying lossless scaling FG as it loaded into the game, but quickly went back to normal.

Playing 60FPS capped games when you've been used to HFR (120+) for many years is really a subpar experience; especially if they're FPV controlled.

Otherwise, this is a very impressive job.  Always love to see old games remade in modern engines (DF Unity!).  Lunacid was the first modern experience I had with oldschool FromSoft design.  If the entire genre of their games was remade like this, then, well, the world would be a better place.

If Steam didn't delist the game I would've never looked into things to find out how horrifically monopolistic TurboTax is in the US and how terrible our government treats its citizens when it comes to filing tax returns compared to other countries.

While I doubt Steam wants to be legally liable for anything, I do hope it gets relisted.  Or if not, the Streisand effect takes place.

"- The game now supports ultrawide resolutions"

An very tiny indie game supporting ultrawide, when AAA ones can't.

Found an issue though:


The UI still extends off the screen.

Also the font is pretty blown up at this res (3440x1440), so I'm hoping resolution options make it into the game at some point, as these pixel style games look better at smaller resolutions.