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Ok. So I tried this game out. The concept is interesting. You have to roll the dice and make sure it lands in specific circumstances in order to get better odds. You either exceeded expectations or achieved them depending on where the dice lands.

You can equip pens to influence the odds in your favor or lose them. Everything's up to a game of chance with this. And I suppose if that's the intent of the game, then that's all I can afford to say about it.

I got a bad route where I wasn't able to convince the people up top to not evict the place and got out of a job as a result. Honestly, you have to really navigate around a slew of political/technical corporate knowhow with this game. The subterfuge plans, the complexity of it all. Some of them are locked/changed dependent on the luck of the draw.

I'm not that keen in getting the other routes due to the RNG factor and the overall game being a bit of a "bureaucrat legal property planning" type of game. Though I'll admit its an interesting concept. I'm sure others may react more positively to this game. I can't be too sure how to feel about this as a whole.

Thanks for playing/reviewing! Yeah, I'm not sure this has the broadest audience appeal, and definitely a fair amount of RNG - it might need a bit more tweaking with how various items can influence rolls to help reduce this. Appreciate the feedback!