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May I ask what other plugins you're using, and for the most relevant ones, which versions of them? (Linked turns doesn't work in DTB without Battle Status Window, so I'll presume that and Battle Core are in use.)

As for releasing the original Jay's Journey here, don't think I haven't considered it. But I would only put it on itch.io if it was compatible with the official version of the RPG Maker 2000 RTP, and... well, let's not go into specifics, but it's not. You'd know why if you were a part of the RPG Maker scene during that time period. Updating it to work with the official RTP would require time and money (not a ton of money, but it's money I haven't spent.)

Yes, I do have Battle Core and Battle Status Window. The linking itself works. It is just that the battlers ended up getting stuck, as though they keep selecting the linked skills without executing the effect. Having the same plugin but not linking the skill allows it to work just without the link, which was why I pinpointed it as specifically a linking issue. Hope this clarifies.

I was not very much into the Maker scene back then, but I recall that there was some assets used that were outside of the RTP. I actually managed to get it running on my Android device, but had to download a few things to make it work.

I'm sorry, I wanted a full plugin list, as well as the plugin versions.

(3 edits)

Noted, I will take a look later and send a list of plugins by editing this message.

EDIT: Here is the list in my test game:
1. YEP_CoreEngine v1.32
2. YEP_BattleEngine v1.51
3. YEP_BattleStatusWindow v1.09
4. YEP_SkillCore v1.13
5. YEP_ItemCore v1.30
6. YEP_EquipCore v1.18
7. YEP_WeaponUnleash v1.05
8. YEP_StatusMenuCore v1.04
9. Jay_DualTech v3.2.4
10. YEP_KeyboardConfig  v1.04

EDIT 2: I tested it with battlers in different order, in the latest case, battlers 1 & 3. The linked skills worked, but battlers 2 & 4 are not acting correctly - I tried to select "Attack" for both, and if I select for 2, battler 4's action gets cancelled and vice versa. In the end, the linked skills worked, but then I had to skip turns to get the actions executed, and in the end, only either battler 2 or 4 could take actions.

EDIT 3: I cannot quite replicate the same issue from my initial posting, but the issue in EDIT 2 of this message keeps coming up in my new test game, so perhaps I had some other plugin compatibility issue. Nonetheless, there is definitely a linked skill issue as the error in EDIT 2 keeps coming up as long as I am using a linked skill with 2 battlers. With a linked skill that links 3 battlers, the 4 battler could select an action without problem. However, whether the linked skill is with 2 or 3 battlers, as long as another battler is selecting an action and executing it, the linked skill will not execute. To summarize the issue I face in the new game with just the above list of plugins when skills are linked:
a. linked skills does not execute despite being selected as long as another battler has an individual skill queued
b. not able to select actions for battlers using individual skills without them cancelling one another

Hi HeroicJay, I suspect my edits are not showing up as notifications, so posting a reply just in case.

Nah, I'm sorry, awkward time for me. I'll look into it when I'm able.