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(+2)

Had some trouble running the game to run on firefox, kept saying "Could not compile vertex shader." So I played on Chrome.

Really cool game concept, visuals, music. I really liked how you introduced rotation, that was super unique and creates a lot more potential moves for the player.

Would be interesting if you made it so walking into a wall with oily caused him to split apart, and you can switch between multiple parts. Would add even more potential level designs.

I agree that oily feels a bit too slow, along with some of the scene transitions. Made level 4 a bit frustrating, though that would mostly be solved with an undo button.

(+1)

Oh I'm sorry to hear that, we forgot to gametest on firefox. Glad it worked on chrome, initially it was tricky to get the audio working correctly on the web-version(so we had to do some workarounds).

A split-mechanic definitely sounds intriguing, maybe that's something we'll come back to if we do more work on this.

Undo-mechanic on the explore list as well, it would enhance the experience drastically.
Thanks so much for the feedback!